Playstation 4 by Sony

290,000.00 XAF
- +
A joystick is a two-handed game controller where the fingers are used to provide input. It includes various switches and detectors whose actuation allows the player interaction with the video game. It also allows the computer to interact with the player, mainly through vibrations1. This is usually the main input device of a video game console.With each generation of PlayStation, Sony offers at least one more compact version of its console. The PlayStation 4 (CUH-1000A) is no exception to the ru..
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Product's details: 



Processor 
Main processor (CPU): X86-64 AMD Jaguard 8 coeursGraphics Processor (GPU) : AMD Radeon 8.4 TFlops
Memory 
RAM: 8 GB RAM CDDR5 ROM: 500Go and 1To
Connectivity Bluetooth 2.0 ; wifi 802.11  b/g/n ; port USB 
Accessories Controllers Dualshock 4
colors Black and white






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A joystick is a two-handed game controller where the fingers are used to provide input. It includes various switches and detectors whose actuation allows the player interaction with the video game.

 It also allows the computer to interact with the player, mainly through vibrations1. This is usually the main input device of a video game console.

With each generation of PlayStation, Sony offers at least one more compact version of its console. The PlayStation 4 (CUH-1000A) is no exception to the rule and therefore returns with a smaller size (CUH-2000), a revised and more sober design, as well as reduced consumption and therefore noise pollution. On paper, this new PS4 outperforms the first version on all points, so let's see how it translates into practice.

Caractéristiques:

  • one or more direction commands: directional cross, directional pad or other analog joysticks to direct an object, a character, a cursor, or a camera;
  • buttons on the front:
  • action buttons, which act on the software by a single or contextual action,
  • control buttons, which control the progress of the software, access the contextual menus, pause the game, leave the game, etc. (Start, Select);
  • slice buttons or triggers:
  • digital, action buttons with only two positions,
  • analogical, commands that can theoretically take an infinite number of positions;
  • handles, to add comfort when using the controller.
  • Console controllers after 1996 usually have the ability to vibrate according to the actions of the game, to offer the player more immersive sensations. The controllers are not very suitable for some types of games like MMORPG, STR, FPS and simulation games for which we prefer to use the keyboard / mouse combination.

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